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	<title>Comments on: Bad Dialog Design Epidemiology</title>
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	<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/</link>
	<description>Interaction and interface design, technology, politics, music, and random thoughts...</description>
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		<title>By: Gary</title>
		<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/comment-page-1/#comment-37205</link>
		<dc:creator>Gary</dc:creator>
		<pubDate>Mon, 02 Jun 2008 15:16:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/#comment-37205</guid>
		<description>I do agree with you that the more explicit buttons would be better. 

There aren&#039;t any really bad examples here like &#039;Select &quot;Yes&quot; to delete and &quot;No&quot; to save.&#039; At least most of these dialogs ask a yes or no question, sometimes in the heading. Those mis-matches are much worse. They are often the result of hard coded standard windows dialogs that allow the developer to choose yes/no, ok/cancel, etc. but unique button names require a custom dialog.</description>
		<content:encoded><![CDATA[<p>I do agree with you that the more explicit buttons would be better. </p>
<p>There aren&#8217;t any really bad examples here like &#8216;Select &#8220;Yes&#8221; to delete and &#8220;No&#8221; to save.&#8217; At least most of these dialogs ask a yes or no question, sometimes in the heading. Those mis-matches are much worse. They are often the result of hard coded standard windows dialogs that allow the developer to choose yes/no, ok/cancel, etc. but unique button names require a custom dialog.</p>
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		<title>By: Kroc Camen</title>
		<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/comment-page-1/#comment-30670</link>
		<dc:creator>Kroc Camen</dc:creator>
		<pubDate>Sat, 12 Aug 2006 19:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/#comment-30670</guid>
		<description>Have the iTunes team seen this post yet? Maybe they would consider correcting the mistakes once they saw how many instances of the issue there were.</description>
		<content:encoded><![CDATA[<p>Have the iTunes team seen this post yet? Maybe they would consider correcting the mistakes once they saw how many instances of the issue there were.</p>
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		<title>By: michel</title>
		<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/comment-page-1/#comment-30419</link>
		<dc:creator>michel</dc:creator>
		<pubDate>Fri, 04 Aug 2006 22:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/#comment-30419</guid>
		<description>itunes was an macintosh application years before the windows version.

the &quot;engine&quot; was even bought from an old macintosh specialized company.</description>
		<content:encoded><![CDATA[<p>itunes was an macintosh application years before the windows version.</p>
<p>the &#8220;engine&#8221; was even bought from an old macintosh specialized company.</p>
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		<title>By: Mike Zornek</title>
		<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/comment-page-1/#comment-30313</link>
		<dc:creator>Mike Zornek</dc:creator>
		<pubDate>Sun, 30 Jul 2006 20:55:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/#comment-30313</guid>
		<description>That is a shot from Sparkle Plus. I&#039;ve added a new bug about the labels. Hopefully we can get this fixed soon.

I did check however and Sparkle does uses Yes/No as well.

Thanks for the post.</description>
		<content:encoded><![CDATA[<p>That is a shot from Sparkle Plus. I&#8217;ve added a new bug about the labels. Hopefully we can get this fixed soon.</p>
<p>I did check however and Sparkle does uses Yes/No as well.</p>
<p>Thanks for the post.</p>
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		<title>By: Duncan</title>
		<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/comment-page-1/#comment-30300</link>
		<dc:creator>Duncan</dc:creator>
		<pubDate>Sun, 30 Jul 2006 09:30:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/#comment-30300</guid>
		<description>That sparkle screenshot looks like it actually is from sparkle+ (http://ironcoder.org/blog/category/sparkleplus/), so you might not be involved in its (mis)design afterall!</description>
		<content:encoded><![CDATA[<p>That sparkle screenshot looks like it actually is from sparkle+ (<a href="http://ironcoder.org/blog/category/sparkleplus/" rel="nofollow">http://ironcoder.org/blog/category/sparkleplus/</a>), so you might not be involved in its (mis)design afterall!</p>
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		<title>By: stridey</title>
		<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/comment-page-1/#comment-30296</link>
		<dc:creator>stridey</dc:creator>
		<pubDate>Sun, 30 Jul 2006 02:15:32 +0000</pubDate>
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		<description>FWIW, we&#039;re working on flushing out the ambiguous &quot;Yes/No&quot; dialogs in time for Camino 1.1.  Not sure how those snuck in...</description>
		<content:encoded><![CDATA[<p>FWIW, we&#8217;re working on flushing out the ambiguous &#8220;Yes/No&#8221; dialogs in time for Camino 1.1.  Not sure how those snuck in&#8230;</p>
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		<title>By: Carl</title>
		<link>http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/comment-page-1/#comment-30295</link>
		<dc:creator>Carl</dc:creator>
		<pubDate>Sun, 30 Jul 2006 02:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.wilsonet.com/archives/2006/07/29/bad-dialog-design-epidemiology/#comment-30295</guid>
		<description>Could iTunes problems stem from its also being a Windows app, thus drawing on developers less familiar with the Apple dialogue conventions.</description>
		<content:encoded><![CDATA[<p>Could iTunes problems stem from its also being a Windows app, thus drawing on developers less familiar with the Apple dialogue conventions.</p>
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